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Showing posts with label canvas. Show all posts
Showing posts with label canvas. Show all posts

Wednesday, May 8, 2013

This is the way of Thibault Imbert from FLASH to HTML5. And what about you? / Presentation from AdobeMax


get from here: http://typedarray.org/html5-for-actionscript-3-0-developers-session-video/

slides

Here is some links from presentation

  • https://developer.mozilla.org/en-US/docs/JavaScript/Reference/Global_Objects/Object/defineProperty - Object.defineProperty. Sad but IE8 doesn't support it right.
  • http://www.typescriptlang.org/ - typescript.
  • http://www.wrangler-europe.com/ss13/male/#!/scene3 - Wrangler promo site.
  • http://codepen.io/Mombasa/pen/muLAD/ - "CodePen" experiment on the Canvas.
  • http://empaempa.github.io/GLOW/examples/complicated/ - demo on the WebGL.
  • https://edgewebfonts.adobe.com/ - EdgeWeb Fonts from Adobe.
  • http://typedarray.org/javascript-refresh/ - Thibault about Javascript.
  • http://preview.gamua.com/html5 starlingjs

And what about you?

surveys & polls
Posted by Unknown at 3:46 PM No comments :
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Labels: canvas , Flash , html5 , WebGL
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