Showing posts with label html5. Show all posts
Showing posts with label html5. Show all posts

Sunday, November 24, 2013

I'll go build my own JSONIP! Or tiny web service for user geo location

Maybe it will be the most tiny web service I have ever made but not less important than others.

Goals

I often create experimental webapps and need to know approximately the position of the user even if Geolocation.getCurrentPosition() doesn't work.

Sunday, April 21, 2013

Anons of DarlingJS and Red Cabriolet

darlingjs

I'm developing flexible javascript game engine darling.js and also the game Red Cabriolet as example of possibilities of engine. So any comments and feedback is welcome.

Friday, March 1, 2013

Best of the 7th week (EN)


Don't forget it's is the 1st day of the spring so everything became greener and hotter. It's good time for breakthrough events and launching new applications. But in last week of the winter I have also find many interesting stuff: Time-consuming html5 game BomberMine, Graphics and diagram by D3, some math and NY gamedev event. So let's go:

Friday, February 22, 2013

Best of the 6th week (EN)


Next best of... of week. In shortly you will know about: p2p, Duke Nuken 3D, HTML5 Gamedev, platform action game and Diablo. So let's go.